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Wheet's Mission And The Return Of Bloodeeth Empty Wheet's Mission And The Return Of Bloodeeth

Gio Lug 04, 2024 11:27 pm
"Wheet's Mission and the Return of Bloodeeth" is a 3D platform game set on a vast map, as large as that of Pokémon, and divided into various cities. Each city is home to citizens who must befriended in order to progress in the missions. After completing the missions in a city, you can continue with the missions of the next city by unlocking them after befriending the various citizens. The originality of the game lies in its adventure based on altruistic missions and the need to exploit the surrounding environment. Help is only available when necessary and you do not have to fight enemies, but make them flee using the environment.

The game begins with the Bubble Dreamer who asks Wheet to help the inhabitants of the city. Wheet accepts and receives a badge for the Hero Academy. The Bubble Dreamer promises her that, if she can help the inhabitants for a month if she wants, she can enter the Hero Academy. Wheet, excited to be able to become a heroine like her beloved Rayman, accepts the challenge.

The gameplay begins with Wheet coming out of the Yawning Tree and meeting Murfy. Murfy explains that she must befriend the townspeople. He informs her that the bar above each creature indicates the friendship level and that the first 3 levels are needed to have enough confidence to receive requests for help: the first part is filled with 10 positive dialogues, the second with 25 and the third with 50.

To make friends, Wheet must talk to the townspeople, listening to them and choosing from the available answers or comments. However, negative dialogues, in which you give wrong answers or make unwelcome comments, reduce the score obtained.

Once you have made friends with the townspeople, Wheet will start receiving various requests for help: carrying objects, offering emotional support or going to other places on the map to collect resources or talk to certain people. The emotional support offered by Wheet will automatically increase the friendship level with the citizens, which can reach level 5, requiring 100 positive dialogues to reach the fourth bar and 200 for the fifth.

After completing ten requests, Bloodeeth will appear, who will send several bats to hinder Wheet in his tasks. Wheet will not have to fight them, but use what he finds in the environment to make them flee. If Wheet asks Murfy for help, the latter will tell him that, only after completing five requests for help on five different days, he will provide him with the solution to drive away the bats, suggesting that he think about the available objects to find an intuitive solution.

Every certain number of missions there will be a direct impediment from Bloodeeth, bats that will hinder Wheet, blocking his passage to the desired object, person or place. Wheet will have to collect some water from the nearest pond and throw it on the bats to make them go away. After making the bats flee and fulfilling the request of the citizen who requested it, Wheet will have a confrontation with Bloodeeth, trying to understand the reason for her impediments and convincing her to reveal it to him through dialogues. Each positive dialogue, that is, that brings Wheet closer to his goal, will make him obtain a heart fragment.

The sixth heart fragment cannot be obtained without providing the correct final answer, which must be unlocked. To unlock it, Wheet will have to resolve the internal conflict that arose after discovering that the vampire who is blocking her is Bloodeeth. To resolve this conflict, Wheet must understand that her belief that Bloodeeth hates her is because, as children, on a night when the river was frozen, she had convinced Bloodeeth to go ice skating. Bloodeeth, stopped to read a message on her phone, fell into the river when the ice broke and remained under water. Wheet must understand that this is only her opinion and that it is not necessarily Bloodeeth who is blocking her out of resentment from that episode. In the seventh dialogue, Wheet will discover that Bloodeeth is blocking her because he does not want her to become a hero, considering it a betrayal to their family, which the heroes have brought to the Cave of Bad Dreams. To earn a heart fragment, Wheet will have to counter each of Bloodeeth's arguments in the dialogue she finds herself in. By collecting 40 heart fragments, Bloodeeth will show up after a satisfied request for help and will have a dialogue with Wheet. If Wheet answers correctly, Bloodeeth will confess that the obstacles created were not due to the previously stated reason (that he did not want Wheet to become a heroine because it was a betrayal to the family, sent by the heroes to the Cave of Bad Dreams) and will promise not to create any more obstacles. After that, Bloodeeth will remain stable in the first city of the game creating obstacles for every mission of Wheet with the bats denying any involvement whenever Wheet asks. After that, Bloodeeth will remain stable in the first city of the game, hindering every mission of Wheet with the use of bats and constantly denying any involvement when questioned by Wheet. Every time Wheet questions Bloodeeth about the obstacles that continue, a dialogue develops in which Wheet must try to convince Bloodeeth to tell him the real reason for his obstacles, since it does not seem to be the one previously stated. Each conversation requires one or more answers from Wheet.

The missions are endless and, to understand how necessary it is to make friends with the inhabitants of the next city, it is essential to note that the story mode does not continue. As the story progresses, Wheet will unlock various useful objects to satisfy the requests for help, including a water shooter to keep bats away. Sometimes the requests may be the same, but it will be necessary to use a different passage, since the one previously used may be closed and there may be different types of bats as enemies, even along the same path. On other occasions, however, the path will remain identical but the mission will be different.

After numerous dialogues, when Wheet will finally be able to discover the real reason for the obstacles placed by Bloodeeth, she will realize that everything stems from the fact that the person loved by Bloodeeth was in love with Wheet. Bloodeeth had discovered this through a message sent to her by the aforementioned, after numerous questions regarding the reason for her lack of love.

In the initial dialogues with Bloodeeth, there are no heart fragments; Wheet must instead choose the right one between several sentences, asking questions that reveal Bloodeeth's situation after the day of his "death", and responding positively after each answer. After obtaining all the information through these dialogues and giving a final positive answer to each piece of information received, you will move on to the dialogues that provide heart fragments.

Bloodeeth is a little vampire girl with red bob hair, who loves red lipstick created with blood. She wears red clothes and, despite being the same age as Wheet, has a greater sensuality, which she showed towards the classmate she was in love with. She has a naturally whispery tone of voice and is a month younger than Wheet. Bloodeeth loves fresh blood and, unable to obtain the blood of dreams without being sent to the Cave of Bad Dreams, prefers to get it from glacial animals.

After falling under the ice and remaining trapped in the depths of a lake, she was saved by seals who helped her recover. From that moment on, he began to develop more empathy towards other creatures. However, remembering the message he received from his loved one, he decided to take a little revenge on Wheet.

Informations
Each dialogue will have two or more parts in which the citizen speaks and at least two parts in which Wheet must comment or respond with a positive response, which stands out from the other options for his education. Up to level 2 friendship with a citizen, Wheet will have two response options per intervention. From level 2, the options will increase to three, and from level 3 to 5, they will be four. The friendship level with a citizen starts at 0. Dialogues with citizens may include: - Citizen's stories about himself - Conversations to get to know each other better - General or specific stories - Stories of things that terrify the citizen - Monster narratives - Descriptions of events that happened to oneself or others - Discussions about one's problems, anguish or sadness, which require emotional support - Sharing your dreams, successes and failures - Questions about Wheet and her life to get to know her better - Thoughts on what they heard about Wheet - Questions about vampires, including requests to confirm whether certain rumors are true These dialogues allow Wheet to build relationships and increase his friendship level with citizens, thus unlocking new possibilities for interaction and progression in the game.
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